Showing posts with label communication. Show all posts
Showing posts with label communication. Show all posts

Wednesday, 18 September 2013

Final presentation ..

 
All corrections have been corrected ..  Bhav said: ' MUCH better' ..
 
NOW .. run run run ,, to the print shop before it gets busier ..



 

 

Tuesday, 17 September 2013

Pre-final presentation ..


As Joe published the dimensions of presentation panels last week, I decided to start them earlier this time to avoid any silly surprises before the deadline and see if one of my supervisors can have a look on it before final printing ..

 
 
 
 
I met Bhav today and got a couple of beneficial comments that I need to rethink about..
I'll try to finish them tonight, HOPFULLY,  and might meet her tomorrow again..
 
 
 
 

Saturday, 14 September 2013

NEW visuals ...

 
 
Re-presenting visuals really took a long time ..
 
 
 
 
 
 
 
 
 
Honestly,  it feel worth it ..


Thursday, 5 September 2013

Prefinal interim ..

Today was the pre-final review.. 

 

 


 
I received some positive feedback, and some negative ones, however I still believe that they will make the project better
 
Positive:
- Project size and arrangement is under control
- Finally, I felt the suitable size of projects ( Woohooo !)
- I've a done a bit lot in the work quantity wise.
-Model is good.
 
Negative:
-Can't see the main concept ( Way finding or social conflicts )
- Make the visuals less real.
- Add people and context.
- Try to take a people to the cafe' area in the pool with out passing the swimming pool with their dirty feet.
- The site has to be bigger.
- Furniture in the plan lighter.
 
 
 

Monday, 2 September 2013

Model Making


 
Bits and pieces ..
 
 
I've been to Maudslay this morning to cut the model finally after the delay. Material shop was closed during August, and 118 is closed as well.. Any way I found my way to do it :)


 

And all together ...
 
 
 

Sunday, 7 July 2013

Life in a wheelchair ..





Going nowhere: My life in a wheelchair

The Independent's Business Editor David Prosser





1. The first problem is the terrain. Have you ever noticed the cracks, bumps and gaps in the typical pavement? Well, if you're in a wheelchair, those imperfections the local council hasn't quite got round to dealing with can turn into crevasses that threaten to pitch you on to the floor at any moment, or leave you with one wheel stuck off the ground, rendering any movement other than some redundant circling almost impossible.

2. What should be an easy self-propelled jaunt for a wheelchair user becomes – for me, anyway – a terrifying and exhausting journey. Either I push myself, becoming increasingly frustrated about how difficult progress seems to be, or someone pushes me, leaving me in a permanent state of panic about the possibility of another painful crash.



3. Entering a shop: venturing into a shop, of course. After 10 mins of pushing and pulling, a coffee might be just the thing, and here's our local branch of Costa. As I remember from pushing babies' buggies in and out, there's no annoying step to navigate and the door is extra-wide.

4. Extra-wide doors is that they turn out to be extra-heavy if you're trying to push them open from a seated position where you've got little purchase.

5. Ignorance and communication :  It's me who needs the photos, so it's me who asks the shop assistant for help. It will also be me, in a moment or two, who pays the bill with my credit card. So why then, throughout this transaction, are all questions directed at my wife? All conversation, in fact. Does my wheelchair-bound status render me incapable of speaking for myself, let alone engaging in a spot of polite small talk? I'm pretty sure that, when I broke my pelvis, my brain wasn't injured at the same time, but I am being treated like a helpless child.

Wednesday, 15 May 2013

In Conflicts, Anyone is wrong?

Cultural Conflicts can be defined..
On a macro level ..
Cultural conflicts are disagreements caused by differences in cultural values and beliefs that place people at odds with one another.

 Jonathan H. Turner

On a micro level ..
are the ones that occur when people expect a certain behaviour coming from their cultural backgrounds from the others who have different cultural backgrounds and different expectations.
Alexander Grewe
v
v
v
That doesn't mean anyone is wrong ..

Working and dealing across cultures is COMPLICATED,
BUT
not Impossible 

ONLY ..
If we look at the world through lenses of harmony rather than conflicts

~

Wednesday, 27 March 2013

Braille Map, University of Cambridge



way-finding for the visually impaired. this tactile map is actually an amazing scale model of the campus with braille dots embedded in the streets.


Source: http://evilsigntist.blogspot.com/2009/09/braille-map-university-of-cambridge.html

Thursday, 17 January 2013

Gender differences in wayfinding in virtual environments with global or local landmarks



Experiment 


The virtual maze environment was implemented with a custom software system that displayed 3D environments and allowed users to navigate using a first-person view. The field-of-view (FOV) of the
VE was approximately 37 degrees (which is almost the human's scope of vision) . The participants used four arrow keys on  keyboard to move forward, backward, left, and
right inside the maze.
The layout of the maze included a 5 5 grid of interweaving roads and cubic blocks surrounded by walls (Fig. 1a).


Fig. 1. (a) A bird’s eye view of the simple maze structure adopted in the current study; (b) First-person view of the global-landmark condition; (c) First-person view of the locallandmar condition.

Two environments with different types of landmarks were created:

global (Fig.1b) and local (Fig.1c) landmarks which would lead to differential performance,
* global landmarks, has eleven enormous structures (for example, a tower, lighthouse, water tower, windmill,
and other buildings), which participants could see from everywhere inside the maze, and they were placed outside the surrounding walls. 
* local landmarks, eleven different cartoon
pictures (an axe, banana, bell, bird,bow, radish, deer, fish, desk lamp,scissors, and umbrella) were placed on the sides of the cubic blocks inside the maze. Each one will appear on only one side of
a given cube. 

Four targets an airplane, bicycle, grape, and penguin were under the global landmark condition; and a candle, duck, flag, and kettle under the local landmark condition) were placed at different locations under each type of landmark condition. 



All participants were tested in both global and local landmark mazes: half of the participants were first tested with global landmarks, whereas the other half were first tested with local landmarks. Before the formal experiment started, the participants were briefed about the procedure and stimulus configuration, and they practiced using the arrow keys for controlling movement in the VE for approximately 5 min.


Result:
Generally, males tended to engage in a more exploratory mode of way-finding  which led to quicker moves but not necessarily to optimal routes. 
By contrast, females adopted a more conservative strategy by making more stops to change their viewing orientation, which led to slower moves but not fewer detours. These gender differences were most obvious for VEs with local landmarks, most likely due to the different strategies adopted during way-finding  males learned the map from a configural perspective, whereas females focused on local features (Coluccia et al., 2007).

Source:  Chin-Ten Lin et al ,(2012). Gender differences in wayfinding in virtual environments with global or local landmarks:Journal of Environmental Psychology. Pp:89e96

Wednesday, 16 January 2013

Perception and Communication




Perception often occurs when people gather a stereotype of what they perceive a person to be like, Mullins (2010) suggests that we all have our own ‘world’, our own way of looking at and understanding our environment and the people within it .


How is people different in perception? (what might affect the perception )

This could be due to the many things which such as age, gender, race, attitudes, values, beliefs, past experiences, stereotypes and background. Things seen or heard in the media is often the underlying cause of these perceptions and interpretations.


What is Perception?


Robbins et al, 2010 suggested that perception, is the process by which individuals organise and interpret their sensory impressions in order to give a meaning to their environment.



How long does it take to be performed?

Perceptions are often made with being in the presence of someone in thirty seconds, very quickly. These first impressions are often what influence the way a person is perceived.


Charles Handy suggested that there are four cultures including Power, Task, Person and Role Culture. Person culture relates mostly to perception and communication, it involves people being able to fully express and make decisions for themselves. It is essential that especially within a work/ institution environment that there is good communication otherwise conflict can be caused.


What is communication?

 is a process that requires a sender, a message, and an intended recipient also the imparting or interchange of thoughts, opinions, or information by speech, writing, or signs.





Source: http://jademoule.blogspot.co.uk/2011/04/perception-communication.html
ReferencesJane Godson lecture notes (Week 9)
Books
Mullins, L,J. (2009) Management & Organisational Behaviour. 9th Ed. Essex: Pearson Education Limited
Online
CIPD Survey results. How to improve staff Communication [Online]. Available from:Peoplemanagement.co.uk/pm/articles/2010/07/how-to-improve-staff-communication.htm [Accessed 10th April 2011]
Dictionary. Definition of communication [Online]. Available from: Dictionary.reference.com [Accessed 10th April 2011]
Lancs. Perception Images-chapter four [Online] Available from: Lancs.ac.uk [Accessed 10th April 2011]


~Research Method~

Perception and Architecture


Optical illusion can play a subtle role in everyday living – even affecting how architecture is constructed.


Did you know that the Parthenon was designed to correct an illusion? 
Its outer columns are thicker at the top and angled inward at a slant so that from certain viewpoints the building appears to stand tall and straight.
A. represents the front of a template as it should appear
B. represents its appearance (exaggerated) if it were actually built like without compensations for optical illusions
and it was built in :



Perception of place is important. It embeds within occupant memory and influences an occupant’s learned history or experience of that place. Because of perception architectural vantage points and approaches are often celebrated. For example, a massive exterior can add an element of surprise for that delicately floated interior space. 
Illusions that impact occupant perception can be cleverly used by architects in design. The key is to know that you are using them and to take full advantage as you exploit their influential qualities.

Sources: http://sensingarchitecture.com/175/perception-and-illusion-in-architecture/, http://www.glogster.com/jverchin/parthenon/g-6m9uc410up0lrapda3j8va0?old_view=True

~Research Method~

How to reach an environmental Design?


Firstly:

Create a Pattern Observation:
1 - Translation patterns and classified into groups.
2 - Classified turning it into a form of the housing code.
3 - Later transformed into design standards in the future.

Also take the Social norms into account :
A- Data collection:
With a focus on hidden function of a particular behavior or perception.
B- Patterns analysis :
Vary in different societies and cultures.
C- Translate it into design standards.
D- Make decisions depending on the design criteria.

Example:
 Homes in South Carolina (for working class):
Children under six are usually play in the west of the house this necessitates a permanent place of mother's work (kitchen) to be in the west for a permanent surveillance of their children and this necessitates the presence of children in back yard games.
Children over six to adolescence are often allowed to drive bikes or skis on the streets near their homes unless there is crowded street.




By studying these patterns:
When planning for these children need to put some of the decisions:
1 - Playgrounds for children are located in a way that all houses are participating in the surveillance process .
They predicted that will transform the attention of the parents ..
2 - For the amateur cycling they developed play areas that are separated from the street and has only one entrance, plus security points to reduce the speed of cars.


Tuesday, 15 January 2013

Virtual Reality ~

Live the real Experience ..




•Full 3D Immersion – rather than looking at the game world sitting on a monitor that’s sitting in your room you are actually in the world.  Even 2D games take up your entire peripheral vision making them immersive.
 •True 3D (for free) – Having two images allows a true stereoscopic display of the 3D world
 •Head tracking – Most VR headsets have built in head tracking which adds to the immersion.  Now you can look at the pre-pubescent kid in counter strike before he headshots you.
 •Look cool – Why wear nerdy 3D glasses when you can look like this:


It’s best suited to the following games:
  • Flight Sims
  • First-Person Shooters
  • Racing Games
  • Sport Games
VR also opens up the possibility of relaxation and full emersion games that aren’t possible with regular monitors. This might sound a little hippie like, but I can see some great opportunities in games for children in hospitals and rehabilitation from injuries.

Source: http://www.doolwind.com/blog/where-is-virtual-reality/

Sunday, 13 January 2013

Human psychology and architecture

Human psychology is directly related with architecture. Appropriate use of various architectural components has the capacity of enlightening the atmosphere whereas inappropriate use does the opposite. The building forms, the functions incorporated in it, colors, negative and positive spaces in and around it may be the few points but architecture is directly attached with human psychology from conscious to subconscious level.

Some of the components of architecture which affects human psychology are:

· Building form

· Positive and negative spaces

· Colors

· Open spaces

· Openings

· Lighting

· Acoustics

· Sound construction

· Green techniques

· Landscapes

Source:http://archijanu.blogspot.co.uk/2011/03/human-psychology-and-architecture.html

~Research Method~

Saturday, 12 January 2013

Infographic design secrets

 10 tips for dynamic data visualisation ..

Great infographic design can really get you noticed. It's a powerful tool for communicating complex ideas efficiently. Follow these simple steps for success...

Infographic design starts with 'why?'

The key to a memorable infographic is to understand its purpose. What are you trying to achieve?

Make the complicated, uncomplicated...

There's an old clich that proclaims that "a picture is worth a thousand words."  The best examples encapsulate or explain an idea in a simple, visual way.

Map it out first

Don't make it up as you go along. Sit down with a pencil and paper and map out the flow of your infographic before you do any serious illustrative work. Consider using sidebars to break things up and make the design more digestible.

Don't try to include everything

Some infographics are huge and require some serious screen-scrolling before you reach the end. These might be taking the format too far. So, strip away redundant data and concentrate on the key message.
The Psychology of Colour, created for PaintersofLouisville.com by nowsourcing.com. Click to see the full infographic design.

Offer a fresh perspective

Don't just take data and visualise it with pie charts and bar graphs.
Illustrate data sets and highlight patterns within them, make sure you give your data a twist and come at the presentation from a fresh perspective. See The Psychology of Colour infographic above and take a look at 10 great infographics (to inspire you to create your own).

Do your research3

It doesn't matter how pretty your infographic design looks if you've got your numbers wrong. Research. Then research some more.

Make your artwork stand out

Don't just ape another infographic's visuals. Bring your own style into play and create something that truly stands out.

Choose a delivery system

The basic infographic type is the 'explainer' - a clever, visual representation of basic data.
Consider infographic design that compares and contrasts data (like 'Geek vs Nerd' below; tells a story through a timeline/flow chart; or annotates something, like a product. Lists can also be visualised, as can 'how to'/tutorial content.
Geek vs Nerds, created by mastersinit.org. Click to see the full infographic design.

Minimise the words

Communicate ideas with shapes, graphs, diagrams and pictures. If you have to explain your infographic then it isn't doing its job.

Make it sharable

Include social media buttons on your blog or website. Like any blog post, your infographic design should be topped with a great headline to help it get noticed on less visual channels like Twitter, Reddit and RSS feed readers.
Source: http://www.creativebloq.com/graphic-design-tips/great-infographic-design-tips-1232813

Thursday, 13 December 2012

Color Coding in London Tube ..




The London underground train system is known as the tube. Its actually the oldest system of its type in the world first operating in 1863. The various sections are broken down into named routes called lines, and each tube line has an identifying locality name and is additionally colour coded on tube maps. These are:
Bakerloo line
Central line
Circle line
District line
Hammersmith & City line
Jubilee line
Metropolitan line
Northern line
Piccadilly line
Victoria line
Waterloo & City line



This coding is not just applied on the maps, it's applied to some architectural features so the user can make a connection. Taking the Central line as an example, red is applied in many places:

In stations







In trains






~Research Method~

colour in communication ..


Transport for London clever use of colour..



30 day blog challenge - colour wayfinding - transport for london clever use of colour communication barcode.

'I came across this ad in the Evening Standard (a free UK newsletter). I was immediately drawn to how colour and design was used to convey a message without the need for words.
“Colour is registered by the brain before either images or typography. Colour increases brand recognition by up to 80%. ”
- Source: University of Loyla, Maryland study
colour in communicationAs you can see in this advertisement, they are communicating, through colour and design the tube disruptions for the weekend. Each tube line colour is represented in this bar code design, clearly conveying the maroon line will be disrupted.
We don’t need words to understand the message because we take in colour before shapes or words. We see the colour first, and then we read the sign.
I love the fraying detail in the design to further convey shopping angle.'
Taken all form (BLOG):